*~.~* Changelog *~.~*
Welcome on Uthgard, a Classic RvR Freeshard!
Did You Know?
Use /lfg to find players in your level range
Don't forget to visit the Uthgard Herald on herald.uthgard-server.net to check the newest rankings on our server
If you get stuck, first instantly use /stuck...if this isn't working, try /unstuck - and only THEN use /appeal
Concentration based buffs have 5000 units range on Uthgard
Please Note
This dialog: /changelog
Bugs or exploits: /report or use our Bug Report forum
Help from GM: /appeal <text>
Questions about gameplay or server: /advice <text> or write to
grabbag@uthgard-server.net!
Rules:
http://rules.uthgard-server.netHomepage:
http://www.uthgard-server.netRvR
You need our classic patch to participate! If you do not have installed it yet, get it at
http://www.uthgard-server.net/downloads/uth_classic.dmm and install it with DAoC Portal -> Modmanager.
If you want to defend your own lands, just go outside of a borderkeep and the frontiers will be in front of you. If you wish to attack enemy realms, you will have to check your borderkeep for a medaillon merchant. These merchants sell magic medaillons which will allow you to be teleported to far away lands by using the ancient power of the circle teleporter in your borderkeep. You will have to equip those medaillons into your necklace slot to use the teleportation magic. Often the teleportation masters gather at the platform and hold their ceremony. Of course you can use their magic to get into the battlegrounds or other locations, too. Do not forget to re-equip your own necklace after the teleportation!
If you decide to fight in an enemy region, you might want to get back or travel to another realm's region. There are circle teleporters in the portal keeps, too, who will teleport you.
Remember: You cannot bind in enemy regions. If you die and release, you will return to your last bindpoint.
Type /realm for the current keep and relic states.
Battlegrounds: Braemar [20-35; RR-Cap 2L2] - Wilton [36-43; RR-Cap 3L2] - Thidranki [44-49; RR-Cap 4L2]
Bonus
+25% to experience gained in Darkness Falls
+40% to experience gained behind enemy milegates
+25% to experience gained in primary frontier zones (Hadrian's Wall, Odin's Gate, Emain Macha)
+15% to experience gained in secondary frontier zones (Pennine Mountains, Jamtland Mountains, Breifine)
+5% to experience gained in tertiary frontier zones (Snowdonia, Forest Sauvage, Uppland, Yggdra Forest, Cruachan Gorge, Mount Collory)
Type /bonus for a full view.
News
[06.07.2009]
- Bugfix: Britons had 5% base resistance against matter instead of spirit.
- Bugfix: Perforate Artery, Backstab and Backstab II effectdamage was not reduced by RvR sickness.
- Bugfix: Using potions while stealthed did not uncover you like the usage of charges does.
- Bugfix: Charge will no longer be usable while ensnared.
- Worldbuild: Horsequest2 "Riding to War"; added an info-textbox when using the leadchain onto the horse.
- Worldbuild: Quest "Magnild's Cure" (Mid) implemented.
[08.07.2009]
- Bugfix: Flurry had no visible effect.
- Change: Gold from Playerkills is now affected by guilddues.
- Change: Abusive out-of-view jumping should be almost impossible now.
[10.07.2009]
- Bugfix: Added requirements to the Critical Shot ability (target moving, target in combat, target chosen, player stealthed)
[11.07.2009]
- Bugfix: Removed stealth requirement from the Critshot ability
- Bugfix: Corrected the target moving requirement for the Critshot ability
- Bugfix: Corrected the target incombat requirement for the Critshot ability
- Bugfix: Critshots can now be fired several times. If the requirements do not match a regular shot will be fired.
- Bugfix: Househookpoints are now correctly set. At the moment we use only the old vault count.
[13.07.2009]
- Worldbuild: Replaced the horse-carts at the borderkeeps to fix a lag-issue.
[14.07.2009]
- Change: Toypets are no longer usable in RvR regions.
[15.07.2009]
- Bugfix: Strong Elixir of Speed can now also be put into bottles
[16.07.2009]
- Bugfix: Prepared (normal) shots as followups of critical shots have had a wrong (too long) arming delay.
- Bugfix: Critshot requirements did not work in some cases.
- Bugfix: The timer for camouflage was reset in combat with monsters. It will not be only reset if you attack an enemy player.
[19.07.2009]
- New: /gc duelevel - for changing guildtax
[21.07.2009]
- Bugfix: Perforate Artery and Critical Shot were able to be blocked.
[24.07.2009]
- Bugfix: Stealthers will no longer be uncovered when their pets attack an enemy.
[25.07.2009]
- Worldbuild: Missing Healer added at Castle Sauvage (Brother Dunstan)and Svasud Faste (Hagdar)
- Worldbuild: Skalds of Midgard at Svasud Faste and Huginfel are back in duty.
[28.07.2009]
- Bugfix: Camouflage could not be disabled by players while the ability was active. You can cancel the effect now by using the ability again.
[29.07.2009]
- Tajendi2: The pillar mechanic of "Sortrom the Derange" has been changed. The pillars may no longer be destroyed without fighting Sortrom.
- Tajendi2: The abilities of "Befana" have been slightly adjusted. Her throne no longer is a safe area.
- Tajendi2: All caster staves received a +50 foces to all magic spell lines instead of a single line focus.
- Tajendi2: Several further bugfixes like the correction of item templates and corrections on certain NPC's behaviours.
[31.07.2009]
- Tajendi2: In order to spawn the Ash Harpy Matriarch "something" has to be done before.
[01.08.2009]
- Bugfix: Blockformula updated
- Bugfix: Blockchance for rvr guards fixed
- Bugfix: Blocking is no longer able while mesmerized/stunned
[02.08.2009]
- Bugfix: Blocking against mobs was at a 0% rate due to a mistake in the last bugfix. It has all been tested now several times and is finally working. Sorry for the inconvenience.
- Bugfix: Guard ability
[05.08.2009]
- Bugfix: The Triple Wield damage message will now be shown to the attack target.
[07.08.2009]
- Worldbuild: Some (more) mobs in all realms are now a bit stronger, tougher and have some special abilities, like heals, buffs and DD spells. So, be careful!
[09.08.2009]
- Bugfix: Flurry can no longer be used on dead targets.
[15.08.2009]
- Bugfix: Concentration buffs from released or lost pets will now be removed correctly
- Worldbuild: Quest "Straw's in town" (Hib) implemented.
- Worldbuild: Quest "Naois' Best Friend" (Hib) implemented.
- Worldbuild: Quest "Mystaia's Mischief" (Hib) implemented.
[18.08.2009]
- Bugfix: The level 36 tangler will now correctly apply his root effect.
[24.08.2009]
- Bugfix: Theurgist RR5 Stun-icon
[30.08.2009]
- Bugfix: If a relict raid fails because the relict was not secured in a new keep in time, it will now return to the keep where it was last held instead of the home realm of the relic.
[02.09.2009]
- Worldbuild: Quest "Scuttle" (Hib) implemented.
[06.09.2009]
- Worldbuild: Quest "Two Beer, Ailish!" (Hib) implemented.
[16.09.2009]
- Worldbuild: High Lord Oro reworked to be more live like.
- Worldbuild: Some monsters in the upper Darkness Falls areas have gotten new spells.
- Worldbuild: Quest "Fagan's Wand" (Hib) implemented.
[18.09.2009]
- Bugfix: Mounts can no longer be called while a player is rooted or ensnared.
- Bugfix: Liningmerchant (Alb) is working correct now.
- Bugfix: Blocking and Parrying had too low view angles (below 180�).
[21.09.2009]
- Worldbuild: Quest "The Hunt for Bristle" (hib) implemented.
- Worldbuild: Quest "Little Wind" (Hib) implemented.
[22.09.2009]
- Worldbuild: Quest "Rhian's Dyes" (Hib) implemented.
- Worldbuild: Quest "Protection Racket" (Hib) implemented.
- Bugfix: Liningmerchant (Hib) is working correct now.
[25.09.2009]
- Bugfix: Berserkers are no longer able to block or parry during Berserker Frenzy.
[26.09.2009]
- Bugfix: Aurora Borealis styleprocs are no longer available for Shadowblades.
[27.09.2009]
- Bugfix: Spiritmasters tertiary stat changed from CON to QUI
- Worldbuild: Quest "Spinner's Cloak" (Hib) implemented.
[30.09.2009]
- Bugfix: Triple Wield only affected mainhand swings.
- Bugfix: Anger of the Gods only affected mainhand swings.
[03.10.2009]
- Worldbuild: Quest "Fearan" (Hib) implemented.
- Change: NF no kill messages from third realm
[08.10.2009]
- Change: Multi hit rates of Savages has been slightly lowered to match live tests
[10.10.2009]
- Change: Alb Taj2 item "Oathbearer" changed. Item got +4 Slashing instead of +4 Chants, since +Chants is of not use at all (has no game influence)
[11.10.2009]
- Worldbuild: Quest "Bandit's Return" (Hib) implemented.
- Worldbuild: Quest "Lysagh's Problem" (Hib) implemented.
[14.10.2009]
- Bugfix: Reflex Attack won't react to non-melee attacks anymore.
[16.10.2009]
- Bugfix: Arrows and bolts can no longer be parried
- Bugfix: Damage from damage adds can no longer exceed your weapon's damage
- Bugfix: The critshot ability could not be used if a melee weapon was equipped after preparing a critshot
- Bugfix: Power usage for percent based spells depends on your power base pool
- Bugfix: Power cost of percent based spells was not influenced by focus
- Change: Corrected power pool calculation to match live servers exactly
[17.10.2009]
- Bugfix: Focus effect for spells with percent based power costs was inversed
- Bugfix: Effect from focus cannot exceed your spec level
- Bugfix: Stat bonuses from items were not completely included for your power pool
- Bugfix: Pets interrupt the same as their owners, even when they are low level
- Bugfix: /taunt animation
- Bugfix: Self emotes
- Change: Some title optimizations
[18.10.2009]
- Bugfix: Nearsight does not affect group spells anymore
[20.10.2009]
- Bugfix: Damage from damageadd effects was inverted after the last bugfix and healed the enemy.
[21.10.2009]
- Bugfix: Erroneous interrupt message from Volley attacks.
- Worldbuild: Quest "Eoghan's Spell" (Hib) implemented.
[24.10.2009]
- Bugfix: Melee hit animations were not shown when the hit killed the enemy.
- Change: Missing command help for /gc webpage
[29.10.2009]
- Change: Archery messages will no longer show tenths of seconds for preparation timers. This was an unintended bug on live (forgotten debug messages).
[30.10.2009]
- Bugfix: The message for archery attacks will show seconds again.
[31.10.2009]
- Change: The /realm command has been reworked. It will now only show the keep, relic and Darkness Falls status. For bonuses please use /bonus. (Old Frontiers preparation)
- Disabled: Change: DirectDamage calculation updated to be live like (higher damage)
- Disabled: Change: DoT calculation updated to be live like (lower damage)
- Disabled: Change: Lifedrain damage calculation updated to be live like (higher damage)
- Change: Clerics RR5 won't stun the target if it's charged
[02.11.2009]
- Change: DD, DoT and Lifedrain spell damage corrected to match live servers (again)
- Bugfix: Max variance of DoT spells has been increased to 125% (was 100%)
- Change: Cast interrupt chance increased to 100% for same level targets
- Bugfix: Desperate Bowman can't stun targets with active Charge RA anymore
[03.11.2009]
- Change: Some styles in the Celtic Spears line got their growth rate updated
[05.11.2009]
- Bugfix: Animists did not loose speed effects when summoning bombers
- Bugfix: Animists did not get the incombat-Flag when summoning bombers
- Bugfix: Theurgists did not loose speed effects when summoning elementals
- Bugfix: Petowners (in general) did not loose speed effects when their pet is attacking an enemy
[06.11.2009]
- Bugfix: The pictish druids have healspells again
- Bugfix: Spell cast pre-Delay after melee combat was missing
[07.11.2009]
- Worldbuild: Quest "The Feud" (Hib) implemented.
- Bugfix: Desperate Bowman ability will not disarm you if the target is charged
[10.11.2009]
- Worldbuild: Quest "Larylle's Necklace" (Hib) implemented.
[10.11.2009]
- Bugfix: Practitioner Mage Belt (Mid Epic 2) now has proper durability and condition
- Bugfix: ice wolfs outside Tajendi will no longer drop Tajendi loot
[13.11.2009]
- Change: RvR in the Old Frontiers!
[15.11.2009]
- Change: Due to abuse, the /appeal command is no longer available before you have reached level 5.
- Bugfix: Charm will now work for mobs with upper case chars in their names, except for nameds
- Bugfix: Teleports to guild house weren't working properly
- Change: The /realm command will now show you more detailed information about the relic position if not in a keep.
- Change: Killmessages visible in whole Old Frontiers
- Change: Circleteleporter medaillons can now be equipped in the mythical slot, too
- Change: Keep-capture sounds will now be played everywhere in the frontiers.
[16.11.2009]
- Change: Player cap increased to 900
- Change: Medaillons can no longer be used in the Mythical slot (was a mistake)
- Change: Channelers no longer offer teleports into the battlegrounds. Please use the teleporter at the borderkeep instead.
[17.11.2009]
- New: The /trade command (chat type)
- New: The /relic command
- New: Realm wide under siege message (we will see how this develops)
- Bugfix: Pets won't attack grey targets on its own in attack mode
- Change: Magic Damage bonus from relics is added last in DD calculations
[18.11.2009]
- Change: Auctioneer uses trade channel for announcements instead broad
- Bugfix: Pet aggro was inversed so that some pets did not attack high mobs
- Change: Realm wide under siege message only for relic keeps
[19.11.2009]
- Bugfix: Players can no longer enter a battleground if they already have reached it's realmrank cap
- Worldbuild: Quest "Big Paw" (Mid) implemented
- Worldbuild: Quest "Minx Wiley" (Mid) implemented
- Bugfix: Changed the channel of some message types to 'Action'
- Bugfix: Players cannot stealth anymore while riding a horse
[21.11.2009]
- Bugfix: Some armor items had no resistances / vulnerabilities
- Bugfix: Keep under siege message for relic keeps was not sent when relic keep was under attack
- Bugfix: Magic and Heal bonus of Power relics were not working properly
- Bugfix: /assist exploit
[23.11.2009]
- Change: Only bonuses of the own realm are shown in /bonus
[24.11.2009]
- Bugfix: Mastery of Concentration can no longer be used while Shield of Immunity (Sorcerer) is active and vice versa
- Bugfix: Changed the channel for even more combat style related messages
- Bugfix: Broad from towns was not visible outside
- Change: XP bonuses from relics have been removed, XP bonuses per enemy keep have been lowered to 3% (was 5%)
[25.11.2009]
- Change: Players now need to dismount their steeds first before attempting to stealth (forgot to mention this, this was changed in order with the horse stealth bugfix, it's now live like)
- Worldbuild: Quest "The Lost Relics" (Hib) implemented
[30.11.2009]
- Bugfix: The Dreamweaver ability was cancelled automatically when entering the frontiers
Uthgard is a classic freeshard which emulates live server state before 1.80 with no ToA/Cata/DR/LotM stuff. Buffbots are NOT allowed. You may log in only one account at a time! Violating this rule may cause a permanent ban.
Noone from Uthgard Staff will ever ask you for your password!
If you do not have installed the classic patch yet, get it at
http://www.uthgard-server.net/downloads/uth_classic.dmm and install it with DAoC Portal -> Modmanager.